| _animCurrentView (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _animLeaveOut (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _animTimer (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _mainLayout (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| _rootEntity (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| _setup (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _sourceOnly (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _stackAnimation (defined in CTL::gui::AcquisitionSetupView) | CTL::gui::AcquisitionSetupView | private |
| _view (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| AcquisitionSetupView(QWidget *parent=nullptr, float visualScale=50.0f) | CTL::gui::AcquisitionSetupView | explicit |
| addBallObject(float radius, const QVector3D &translation, Qt3DRender::QMaterial *material=nullptr) (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| addBoxObject(const QVector3D &dimensions, const QVector3D &translation, const QQuaternion &rotation, Qt3DRender::QMaterial *material=nullptr) (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| addDetectorComponent(AbstractGantry *gantry, AbstractDetector *detector) (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| addSourceComponent(AbstractGantry *gantry, AbstractSource *source) (defined in CTL::gui::CTSystemView) | CTL::gui::CTSystemView | protected |
| addSystemVisualization(const SimpleCTSystem &system) | CTL::gui::CTSystemView | |
| addViewVisualization(int view) | CTL::gui::AcquisitionSetupView | slot |
| addVolume(const VoxelVolume< uchar > &volume) | CTL::gui::CTSystemView | |
| animateAcquisition(int msPerView, uint leaveOut=0) | CTL::gui::AcquisitionSetupView | slot |
| clearScene() | CTL::gui::CTSystemView | slot |
| CTSystemView(QWidget *parent=nullptr, float visualScale=50.0f) | CTL::gui::CTSystemView | explicit |
| plot(AcquisitionSetup setup, uint maxNbViews=100, bool sourceOnly=false, float visualScale=50.0f) | CTL::gui::AcquisitionSetupView | static |
| CTL::gui::CTSystemView::plot(const SimpleCTSystem &system, float visualScale=50.0f) | CTL::gui::CTSystemView | static |
| resetCamera() | CTL::gui::CTSystemView | slot |
| resetView() | CTL::gui::CTSystemView | slot |
| setAcquisitionSetup(AcquisitionSetup acqSetup) | CTL::gui::AcquisitionSetupView | |
| setAnimationStacking(bool enabled) | CTL::gui::AcquisitionSetupView | slot |
| setCTSystem(const SimpleCTSystem &system) | CTL::gui::CTSystemView | |
| setData(AcquisitionSetup acqSetup) | CTL::gui::AcquisitionSetupView | |
| CTL::gui::CTSystemView::setData(const SimpleCTSystem &system) | CTL::gui::CTSystemView | |
| setSourceOnly(bool enabled) | CTL::gui::AcquisitionSetupView | slot |
| showFullAcquisition(uint leaveOut=0) | CTL::gui::AcquisitionSetupView | slot |
| showSourceTrajectory() | CTL::gui::AcquisitionSetupView | slot |
| showView(int view) | CTL::gui::AcquisitionSetupView | slot |
| updateAnimation() | CTL::gui::AcquisitionSetupView | privateslot |